Saturday, October 16, 2010




maya test renders using maps i made in marri, with some photoshop modification

I dont think I want to use yerka's original painting as more or less the entire texture (as this one is slowly turning into). But I will complete it so I can use it in previs this way and then down the line in animation land I can go back to some good ole look development to try to give it some fure and not have to fake all this texture from the painting

mari test

fucking around in mari, i think this will be one of those revolutionary programs (once it doesnt freeze every 5 seconds) but after alpha and beta this will be to texturing like what zbrush was to character modeling