Monday, April 26, 2010

render + texture tests

uvmaster worked perfectly, literally perfectly
iv talked some crap on it before because of how it unwraps meshes with multiple parts, but this dude was single mesh (body), I am super impressed




this is a test render in maya, with displacement

i still need to do some more zbrush work (texture), and ill fix up texture (quick polypaint in zbrush)
but at least i can start with the fun part, playing around with shave and a haircut